Wednesday, 27 February 2013

Editing and Final Filming

27/02/2013

Now that we have filmed the majority of our film Jack has started to edit it for the first draft of the film, which includes designing titles and credits which will be used for the opening sequence. James and I continues to work on the behind-th-scesn part of the film, and help with editing when necessary.

Matt Healey
Jack Quinlan - http://jackquinlanmedia.blogspot.co.uk/
James Robinson - http://musefanjames.blogspot.co.uk/

Tuesday, 26 February 2013

Filming- Update


On Tuesday we filmed the majority of our film  in a woods near Harold Wodds. We had previsouly planned on having more extras/actors to play zombies but instaed we had to reuse one of the actors to play a zombie in a differnt scene. Some parts of the opening sequence include a flashback scene and these will be filmed at a later date, and will be filmed in a different location.

Matt Healey
James Robinson - http://musefanjames.blogspot.co.uk/

Monday, 18 February 2013

Last- Minute Preperations


The day before we started filming we did some last-minute check ups such as; getting the cast details, buying spare props, checking weather news for our shots/continuity. Filming takes place on Tuesday 19th of February and may continue onto Wednesday if necessary. 

James Robinson: musefanjames.blogspot.co.uk

Tuesday, 12 February 2013

Example Production Titles

 

Here are some example film production title credits:

 
 




Production Schedule

Production Schedule:

Monday 18th February
No Filming
Tuesday 19th February
Filming 11-4
Wednesday 20th February
Possibility of filming, 11-4
Thursday 21th February
Possibility of filming, 11-4
Friday 22th February
No Filming
Saturday 23th February
No Filming
Sunday 24th February
No Filming
Monday 25th February
Editing
Tuesday 26th February
Editing
Wednesday 27th February
Editing
Thursday 28th February
Editing
Friday 1st March
Finished editing
Saturday 2nd March
Finished editing
Sunday 3rd March
Finished editing

Monday, 11 February 2013

Script


Script – Zombie film
 
By James Robinson

 
 

EXT. Wood’s – Day

Shows back of main character, pretending to skin a rabbit.

 

EXT. Wood’s - Day

Main character notices Zombie

 

 

EXT. Wood’s – Day

Turns towards the Zombie, Pull arrow out, shots from Bow

 

EXT. Wood’s - Day

Arrow lands in the forehead of the zombie

 

EXT. Wood’s - Day

The Zombie falls to the floor

 

EXT. Wood’s - Day

Character hears Zombies groaning/moaning

 

EXT. Wood’s - Day

In the distance, the character sees Zombies, he looks straight, right

And left, Zombies advancing on him from all directions

 

 

EXT. Wood’s – Day

Shows main character with bow in hand

EXT. Wood’s - Day

Cuts to OTS shot of character as Zombies approach

 

EXT. Wood’s - Day

Main character shots three Zombies directly in the head

 

EXT. Wood’s - Day

He touches his quiver and notices that there’s no more arrows

 

EXT. Wood’s - Day

Pulls a knife out of his holder/pocket

 

EXT. Wood’s - Day

Character jumps on Zombie

 

EXT. Wood’s - Day

Character voraciously repeatedly stabs Zombie in the head

 

EXT. Wood’s - Day

Reverses to show the character face whilst his stabbing

 

EXT. Wood’s - Day

Flashback to his child on a swing

 

EXT. Wood’s - Day

Cuts back to character with a sort of depressed look

 

EXT. Wood’s - Day

Shows Zombie, with two hands, character stabs the zombie between the eyes

 

EXT. Wood’s - Day

Character gets up slowly, looks shaken by what happened/flashback

 

EXT. Wood’s - Day

He turns notices more Zombies advancing on him

 

EXT. Wood’s - Day

Shows characters expression

ENDS

 

Props

Props: Fake blood x 4, Leather gloves, White face paint, sponge:
 




 
Matt Healey
 

Wednesday, 6 February 2013

More Location Shots

Some more shots of our chosen location:









Jack Quinlan: http://jackquinlanmedia.blogspot.co.uk/
James Robinson: http://musefanjames.blogspot.co.uk/
Matt Healey

Locations

After looking for suitable locations for our zombie film we found the perfect spot:







 






The reason this location was selected, is because it has a deserted feel and gives an isolated tone to our protagonist, also the dark muddy enviroment fits with codes and conventions of where zombie films can be shot. The barbed wire fence also adds an element of danger as it creates the idea that the person shouldn't be anywhere near there and raises questions as to where the protagonist is. The murky pond in the background adds a nice touch of an eerie atmosphere all adding to the mood of the scene. 

Shot List

Shot List
Project: TBC


Director: James Robinson


Date: 19th February – 21st February 2013


Camera Person/Cinematographer: Matt Healey


Editor: Jack Quinlan


Location: The woods



S.B Shot#
Angle
Movement
Notes
Long Shot
Eye level
Slow zoom/pan
Protagonist leaning over rabbit getting ready to skin it.
Close Up

High angle
Still
Skinning of rabbit.
Over shoulder shot
Eye Level
Still
Zombies arrive in background.
Mid shot
Eye Level
Still
Still kneeling down.
Reverse shot
Low angle
Still as arrow is shot
Spins around to fire arrow.
Extreme close up
Eye Level
Still
Camera closes in on the entry wound in skull of zombie.
Point of view shot
Low angle
Camera falls to side with zombie
Camera should rest by the zombies head as they slowly fall to the side.
Mid shot
Eye Level
Still
Camera slowly pans with an eye line match.
Long shot
Eye Level
Still
Wobbles with zombie.
Long shot
Eye Level
Tilts side to side with each step
Stays still as character walks towards and past the camera.
Over shoulder reverse shot
Eye Level
Stays still tracking from behind.
Camera follows protagonist from shoulder.
Midshot
Eye Level
Camera stays pn protagonists
Fast movements.
Midshot
High angle
Fast movement to follow arrow in head.
Angle slightly looking down on zombie.
Mid shot
Low angle
Tracking/shaking
Angle is slightly lower than protagonist and allows just enough view to see zombie in corner of screen or Camera tracks from behind the character walking to zombie.
Long mid shot
Eye level
Tracking/still
Camera stays still and follows tackle to ground.
Point of View
High angle
Still
Camera lingers on face.
Low angle close up

Low angle
Still
Stays still on each stab.
Point of view
Eye level
Still
Camera shows swinging motion. Have soft blur effect.
Close up
Low angle
Still
Camera lingers on face.
Low angle close up
Low angle
Still
Stays still on each stab.
Close up
High angle
Still
Linger on remains of face.
Close up
Low angle
Still
Lingers on face.
Mid shot
Low angle
Still
Camera zooms to background